This page covers the Anglo-Saxons tech tree.
List[ | ]
Name | Effect | Cost |
---|---|---|
Town Hall | ||
Unlocks Barracks | 75 wood
20 iron | |
Unlocks Huskarls | 150 wood
75 iron | |
Archery range | ||
Celtic Traditions | Unlocks Guerrilla Warfare for Slingers. | 60 wood
10 iron |
. Longbows | Unlocks Longbowmen | 75 wood
30 iron |
Longbowmen Veterancy | Increases hit points | 100 wood
10 iron |
Unit upgrades | ||
Royal Armor | Increases armor, reduces speed | 50 iron |
Royal Armor II | Further increases armor, reduces speed | 70 iron |
Barracks upgrades | ||
Shieldmen Veterancy | Increases defense | 100 wood
10 iron |
Spear Guards Veterancy | Increases ranged defense and speed | 100 wood
10 iron |
Huskarls Veterancy | Increased ranged defense | 100 wood
10 iron |
Blacksmith upgrades | ||
Profiled Weapons | Increased range for ranged units | 75 iron |
Profiled Weapons II | Increased range for ranged units | 125 iron |
Profiled Weapons III | Increased range for ranged units | 175 iron |
Combat Training | Increases attack | 40 wood
35 iron |
Combat Training II | Increases attack | 65 wood
60 iron |
Combat Training III | Increases attack | 90 wood
85 iron |
Supply Storage I | Reduces upkeep costs by 10% | 75 wood |
Supply Storage II | Reduces upkeep costs by 20% | 125 wood |
Supply Storage III | Reduces upkeep costs by 30% | 175 wood |