Prayers become available after constructing a religious building for each of the nations. Their effects are listed below:
List[]
Nations | Icon | Name | Effects | Cost |
---|---|---|---|---|
Anglo-Saxons | ![]() |
Order | Reduces recruitment costs and times | 100 food
20 wood 20 iron |
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Luck | Increases melee and ranged defense | 50 wood
50 iron | |
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Welfare | Increases resource income rates (Tier III) | 50 food
50 wood 50 iron | |
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Wisdom | Unimplemented | ||
Germans | Victory | Increases unit attack and defense | ||
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Welfare | Increases income rates | ||
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Fast | Reduces upkeep costs | ||
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Miracle | Unimplemented | ||
Slavs | ![]() |
Perun | Increases unit attack | |
Veles | Reduces recruitment costs | |||
Makosh | Reduces upkeep costs | |||
Vikings | Loki | Increases building burn-down rate | 25 food
25 wood 25 iron | |
Odin | Increases unit attack | 50 wood
50 iron | ||
Thor | Increases unit speeds | 50 wood | ||
Freya | Unimplemented |