Slav units are flexible, but micro-intensive, requiring effective micromanagement to make the most of them.
List[ | ]
Unit
|
Building required
|
Type
|
Skills
|
|
Barracks
|
Melee infantry
|
- Chase
- Increased ranged defense and speed, reduced attack and melee defense.
- Raise Shields
- Increased ranged defense, reduced melee attack, defense, and vision radius.
|
|
Barracks
|
Melee infantry
|
- Chase
- Increased ranged defense and speed, reduced attack and melee defense.
- Defensive Circle
- Increased ranged defense, reduced melee attack, cannot move.
|
|
Archery
|
Ranged infantry
|
- Eyes Sharp
- Increased vision range and range defense.
- Arrow Rain
- Increased firing rate. Requires Composte Bows upgrade.
|
|
Stable
|
Ranged cavalry
|
- Focus
- Increased accuracy and range, cannot move.
- Arrow Rain
- Increased firing rate. Requires Composte Bows upgrade.
|
|
Stable
|
Melee cavalry
|
- Eyes Sharp
- Increased vision range and range defense.
- Heavy Blows
- Increased attack and damage.
|
|
Blacksmith
|
Artillery
|
|
|
Blacksmith
|
Artillery
|
|